Hi every one!
It’s going to be a quick report on what have been achieved already and what’s still lurking in our toDo list.
One of the possible interiors of the Docks’ hangars.
I hope you had a lot of fun at this Halloween night.
For us this month was crazy , but, eventually, I found a moment to pull myself out from the work to write a new update, and actually we have some interesting stuff to share;)
If you haven’t seen our “Autumn Update 1.5″ you can check it out here http://frozenstate.net/?p=395
September just flew by, like it wasn’t at all. Days are getting shorter and the weather colder. I think, it’s just about time to summarise the results of our work for the last month.
Overall, the development goes relatively smoothly, and we are stick to our schedule. The current version of the “internal” build is 0.0.5, with every single day the game becomes closer to what we invision. We estimate that the playable builds will be available starting from the version 0.1. When will it be ready ? Bloody good question, but I don’t want to give you any dates right now, follow the updates and you’ll not miss it;)
My hands were itching to show something new , I took a few screen shots from a location we’re working on. The overall shapes of the docks are getting much clearer and now it looks more like a game) Please, don’t look at the HUD, it’s just some mock-ups I quickly made in photoshop for prototyping;)
This is Alex (Satori), and I’m going to tell you what have been done for the past couple of weeks.
The Key Changes
Actually, we have a few crucial changes.
A couple of screenshots from the editor I took just an hour ago… not final, but it already looks much nicer.